- PS3 EMULATOR FOR PC DEMON SOULS LOBOSJR HOW TO
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- PS3 EMULATOR FOR PC DEMON SOULS LOBOSJR CODE
- PS3 EMULATOR FOR PC DEMON SOULS LOBOSJR PS4
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It's specialized data, but more data none the less.
PS3 EMULATOR FOR PC DEMON SOULS LOBOSJR PS4
The SPE's on the CELL can process more data than the PS4 can.
PS3 EMULATOR FOR PC DEMON SOULS LOBOSJR PS3
It's a matter that they can't actually emulate PS3 games on the PS4, because the hardware isn't capable. Sony created an emulator for PS2 games on PS4 which they kept to PS2 classic games on PSN, and even PS1 games on the PS3, so it's not a matter of ability. But they figured that making a console that people would want to buy.because obviously selling a $500-600 console is not good for business based on last gens criticisms.would be more prudent than supporting a feature which they learned the gen before wasn't important compared to price. I'm sure if Sony put out a $700-900 console at the start of this gen to compare to the specs required to run this emulator at "full speed" then they wouldn't have had a problem emulating PS3 hardware. Having them process at the same speed as the native CELL is quite another matter. They're highly specialized processors which do one thing, and are easily to replicate through emulation. On top of that, the SPE processing isn't really that complicated. On top of that, the CELL itself is fairly straightforward, and uses a PowerPC core, which is readily understood among people who would do this kind of stuff. Anyhow, this was leaked back in the PS3 days. More proper name would be process command reference document.
PS3 EMULATOR FOR PC DEMON SOULS LOBOSJR FULL
Secondly, the full data sheets(as you call them) were leaked long ago. having a full data sheet of available processes is not necessary.
PS3 EMULATOR FOR PC DEMON SOULS LOBOSJR CODE
They reverse engineer the code to figure out what process does what, and then go to emulate that through whatever system they are creating their emulator on. Rainslacker 1654d ago (Edited 1654d ago )įirstly, the people who create emulators are much smarter than you. You're nothing but a fraud that gives a bad rep to the true PS fans. You're a poor excuse of a Playstation fan. Even more laughable is that people like you that call themselves Sony "fans", should be the FIRST ones to want Sony's platforms to be the best they can be but for some reason you are the 1st ones to want the system to be worst than it could be and laugh at the idea of their systems being better. The fact that "stay at home" programmers without the knowledge of the hardware and information that Sony engineers without any doubt have of the PS3 CAN emulate 10% of the PS3 games tells me that its very much possible to emulate the system which I have been told for years that it was impossible to do.Īlso what is laughable here is that you're talking about indie games when I just saw one of the most loved and complex games gameplay wise on the system being not only emulated and fully playable but also improved with higher resolutions than the original on the PS3. Imalwaysright 1654d ago (Edited 1654d ago ) maybe Uncharted 2 and God of War III will be on that list in about 5 years. By the looks of it the 10% in question mostly comprise of the more simplistic indie games AND (quite ironic to your further points about remasters) HD re-releases from previous gen consoles. In seriousness, the fact that only 10% of games are playable from start to finish tells you everything you need to know about the complications and intricacies of emulating the Cell processor, and ways in which games are programmed to use it. And with only 10% of games playable on this emulator, I'm absolutely sure we're getting somewhere enough that if you were to present this to Sony you would not have them laugh in your face. I'm sure that Sony can engineer a backwards compatibility solution to account for absolutely every instance of custom SPU usage. I'm sure this game is using the Cell SPUs just like Naughty Dog, Guerrilla and Insomniac. If Nintendo could of done it for the Wii U then they would of done at least the best of Gamecube titles even if it was just a handful.ĭigitalRaptor 1654d ago (Edited 1654d ago ) It must be even harder to get it running on a completely different architecture. But I still stand by my point that since the PS4 was hard to code for. Good job Microsoft they managed to get get some (but not all) 360 games running on an Xbox One. What ever it is I don't think it has anything to do about remastering to sell As for Xbox 360 being emulated on Xbox One. Let's just agree to disagree that something is stopping them from doing it. Since we both don't work for Sony and am pretty sure you have never developed a game for the PS3 (I certainly have not). But what you are asking is for Sony to dive into each game and somehow get that PS3 code working on a completely different architecture.
PS3 EMULATOR FOR PC DEMON SOULS LOBOSJR HOW TO
Yes I agree Sony probably know how to code for the PS3 blindfolded these days. Aright I will give you the PS1 and PS2 emulation.